Game Design Journal Entry
Game Genre
The game will be a sports simulation focusing on soccer, with an emphasis on scoring mechanics and player strategy.
Objectives & Win/Lose Conditions
- Players must control their team and attempt to score goals within a time limit.
- A scoreboard tracks successful goals.
- Winning occurs when a team has the highest score at the end of the match.
- Losing happens when the opponent scores more goals or if the player fails to meet game objectives.
Player Interaction
- Players will control movement using arrow keys or a joystick.
- Passing, shooting, and tackling will be mapped to action buttons.
- Players can strategize by adjusting formations and executing plays.
Minimum Viable Product (MVP) Features
- One playable match with goal-scoring mechanics.
- Basic AI-controlled opponents with defensive behavior.
- A timer and score tracker displayed on the screen.
- Simple environmental assets, including a soccer field and goalposts.
Concept Art
Below is a representation of a single frame of the game rendered in an HTML/JS canvas.